Marvel's Spider-Man 2 on a Mac with a controller
The Marvel's Spider-Man 2 layout is built into InputConfig, free on the Mac App Store. You don't have to make an account, there are no subscriptions, and nothing is locked. Optimized for Apple silicon.
On a Mac: No Mac version, and it is not in GeForce NOW's or Xbox Cloud Gaming's library (checked September 2026). It streams to a Mac from a Windows PC you own. The stream normally passes a controller to the game's native scheme.
Yes, Marvel's Spider-Man 2 plays on a Mac with a controller, streamed from a Windows PC you own. This layout is for a stream that misses your pad, and the swing is a held bumper: hold to swing, release at the top, press the big button to zip. The swinging forgives a stream. The parries less so.
The layout, control by control
How the layout thinks
- Move and camera. The left stick walks on W, A, S and D. The right stick moves the mouse at speed 18.
- Swing. Hold the right bumper to web swing (Shift). Jump and web zip on the bottom face button (Space).
- Fight. Attack on the left face button (left click), dodge on the right (Ctrl), web strike on the top (F).
- Webs and gadgets. The right trigger shoots webs (right click), the left trigger uses the gadget (E), and the left bumper opens the gadget wheel (middle click).
- D-pad and clicks. Zip to point on D-pad up (C), dive on down (X), heal on left (1), suit power on right (3). The finisher on the left stick click (2), yank on the right (Q).
- Menus. The map on Back (Tab), pause on Start (Escape).
Swinging is one held bumper, so the city moves under your left thumb.
Tune it
- Parry. Put its key on a chord row with dodge, or in place of the yank.
- A buzz on the finisher. Turn on Vibrate in the finisher row's Options.
Parry is the one key the layout leaves for you.
If the game sees the pad
Spider-Man 2 is not in GeForce NOW's or Xbox Cloud Gaming's library, so your own PC's stream is the route, and when it passes your pad, play on the game's own scheme with this preset off.
Marvel's Spider-Man 2 controller support: controller or keyboard
Steam's store page lists full controller support for Marvel's Spider-Man 2, so the game was made to be played on a controller, menus included. A keyboard and mouse work as well, and the choice is yours. On a Mac, use the game's own controller support first when it sees your pad. This layout is for a pad it does not see, or for buttons it will not let you move.
From Steam's listing, checked in October 2026. Every game's listing is in Mac games with controller support.
If your controller is not working in Marvel's Spider-Man 2
When Marvel's Spider-Man 2 does not react to your controller on a Mac, check these in order:
- Check that the Mac sees the controller. Open the gamepad tester and press a button. If nothing lights up there, the problem is the connection, and a controller that is connected but not working covers that first.
- Press a button after the stream has started. A stream only picks up a controller that is paired with the Mac, and a browser shows a controller to a page only after a button press. Start Marvel's Spider-Man 2, then press any button. Streaming from your own PC has its own checks, in how to stream PC games to a Mac with a controller.
- Play it from keys. If Marvel's Spider-Man 2 still ignores the pad, activate this layout. It sends the keyboard and mouse controls Marvel's Spider-Man 2 already reads. Turn the game's own controller option off while it runs, or a press can arrive twice. The layout works whether or not Marvel's Spider-Man 2 ever sees the controller.
Get it in two clicks
- Open InputConfig and click Smart Preset Maker on the welcome screen.
- Search for Marvel's Spider-Man 2 and pick it. The layout is created as a preset in your sidebar, named and ready.
- Press Activate. Every row can be changed afterwards: the editor's Scan button rebinds any control the moment you touch it.
Marvel's Spider-Man 2 controls: every button and the key it sends
The Sends column is Marvel's Spider-Man 2's default keyboard and mouse controls, as this layout expects them. If you changed a key in the game's settings, change the same row in InputConfig.

| Controller | Sends | What it does |
|---|---|---|
| Left stick left | A | Move left (A) |
| Left stick right | D | Move right (D) |
| Left stick up | W | Move forward (W) |
| Left stick down | S | Move back (S) |
| Right stick right | Mouse motion right (speed 18) | Camera right |
| Right stick left | Mouse motion left (speed 18) | Camera left |
| Right stick down | Mouse motion down (speed 18) | Camera down |
| Right stick up | Mouse motion up (speed 18) | Camera up |
| RB / R1 | Shift (Left) | Web swing (hold, L-Shift) |
| A / Cross | Space | Jump / web zip (Space) |
| X / Square | Left click | Attack / strike (LMB) |
| Right trigger | Right click | Web shooter / aim (RMB) |
| B / Circle | Ctrl (Left) | Dodge (L-Ctrl) |
| Y / Triangle | F | Web strike (F) |
| Left trigger | E | Use gadget (E) |
| LB / L1 | Middle click | Open gadget wheel (MMB) |
| D-pad up | C | Zip to point / yank (C) |
| D-pad down | X | Dive (X) |
| D-pad left | 1 | Heal (1) |
| D-pad right | 3 | Activate suit power (3) |
| L3 (left stick click) | 2 | Finisher (2) |
| R3 (right stick click) | Q | Yank / throw (Q) |
| Back / Share / Select | Tab | Map (Tab) |
| Start / Options | Escape | Pause (Esc) |
Names follow the editor's Xbox / PlayStation pair, and a Switch pad fires by position.
Questions
Does Marvel's Spider-Man 2 run on a Mac?
Marvel's Spider-Man 2 does not run natively on a Mac. It streams from a Windows PC you own, and the stream usually passes a controller through.
Can I play Marvel's Spider-Man 2 on an M1 Mac or a MacBook Air?
Yes, through a stream. Marvel's Spider-Man 2 runs on the other end, on a cloud service or your own PC, so the Mac only plays the video and sends your input. An M1 MacBook Air streams it like any other Mac.
Related
Updated