Game

Divinity: Original Sin 2 on a Mac with a controller

Download on the Mac App StoreThe Divinity: Original Sin 2 layout is built into InputConfig, free on the Mac App Store. You don't have to make an account, there are no subscriptions, and nothing is locked. Optimized for Apple silicon.

On a Mac: Native on macOS through Steam with Larian's full controller interface. Use that first. This layout is the mouse game from a pad, for controllers the game does not see and for the PC interface.

Yes, Divinity: Original Sin 2 runs natively on the Mac with Larian's full controller interface, the split-screen one that made couch co-op work, so use it if your pad shows up. Like Baldur's Gate 3 after it, the game has two interfaces.

This layout is the mouse interface from a controller, for the pad the game does not see and for people who want the PC hotbar and free cursor.

The layout, control by control

Click a control. Labels:

How the layout thinks

  • Pointer. The left stick.
  • Clicks. The right trigger moves and selects. The left trigger is the context menu.
  • Hotbar and end turn. Hotbar 1 to 3 on the face buttons, end turn on the top.
  • Bumpers. Inventory (I) on the left, highlight items (Alt) on the right.
  • Menu. Escape on Options.

Check the end turn key first: it differs between versions of the game.

Tune it to how you play

  • End turn. Check the game's end-turn key in its options and change the row's output if it differs. The default was Space in some versions.
  • More hotbar. Use a chord on the face buttons and D-pad for 4 to 12.
  • Party. Put F1 to F4 on a chord.
  • Camera. Middle-drag rotates. Add right-stick Mouse Motion rows that only fire behind a held Middle click.

If the game sees your pad, use its own interface and turn this preset off, so presses do not double. A chord gives you the whole PC hotbar from a pad.

Divinity: Original Sin 2 controller support: controller or keyboard

Steam's store page lists full controller support for Divinity: Original Sin 2, so the game was made to be played on a controller, menus included. A keyboard and mouse work as well, and the choice is yours.

From Steam's listing, checked in October 2026. Every game's listing is in Mac games with controller support.

If your controller is not working in Divinity: Original Sin 2

When Divinity: Original Sin 2 does not react to your controller on a Mac, check these in order:

  1. Check that the Mac sees the controller. Open the gamepad tester and press a button. If nothing lights up there, the problem is the connection, and a controller that is connected but not working covers that first.
  2. Check the Steam Input setting for Divinity: Original Sin 2. In Steam, open Divinity: Original Sin 2, Properties, Controller, and change the Steam Input override. A controller that works in Steam but not in the game goes through each choice.
  3. Play it from keys. If Divinity: Original Sin 2 still ignores the pad, activate this layout. It sends the keyboard and mouse controls Divinity: Original Sin 2 already reads. The layout works whether or not Divinity: Original Sin 2 ever sees the controller.

Get it in two clicks

  1. Open InputConfig and click Smart Preset Maker on the welcome screen.
  2. Search for Divinity: Original Sin 2 and pick it. The layout is created as a preset in your sidebar, named and ready.
  3. Press Activate. Every row can be changed afterwards: the editor's Scan button rebinds any control the moment you touch it.

Divinity: Original Sin 2 controls: every button and the key it sends

The Sends column is Divinity: Original Sin 2's default keyboard and mouse controls, as this layout expects them. If you changed a key in the game's settings, change the same row in InputConfig.

The Divinity: Original Sin 2 preset in InputConfig, drawn on a DualSense Edge with each control labeled with the key or action it sends.
Figure 1. The Divinity: Original Sin 2 preset drawn on a DualSense Edge in InputConfig's Live Visualizer. For example, Right trigger is labeled Move / select (left click), and Left trigger is labeled Context menu (right click).
ControllerSendsWhat it does
Left stick leftMouse motion left (speed 16)Cursor left
Left stick rightMouse motion right (speed 16)Cursor right
Left stick upMouse motion up (speed 16)Cursor up
Left stick downMouse motion down (speed 16)Cursor down
Right triggerLeft clickMove / select (left click)
Left triggerRight clickContext menu (right click)
A / Cross1Hotbar 1
B / Circle2Hotbar 2
X / Square3Hotbar 3
Y / TriangleEEnd turn (E? )
LB / L1IInventory (I)
RB / R1Alt / Option (Left)Highlight items (Alt)
Start / OptionsEscapeMenu (Esc)

Names follow the editor's Xbox / PlayStation pair, and a Switch pad fires by position.

Questions

Does Divinity: Original Sin 2 on Mac support controllers?

Yes, with its own interface. This layout is the mouse interface from a pad instead, for pads the game does not see.

Download on the Mac App StoreOpen source on GitHub.

Updated